Jedi/Sith spirits and magics/alchemies could counter the demons and such. The Necrons are one of the main reasons why it's almost impossible to beat the WH40k multiverse, you just can't stop them. EMP has little effect on them as they are living metal, not curcuits. And unlike storm troopers, they won't be beaten down by ewoks, they will simply blast the F***ing forest to pieces then root them out. Plus, Necrons are insanely durable, they could take laser cannon hits whiich have firepower in anywhere from the kilotons to the upper megatons fairly easily. They would speed blitz star wars so badly that it wouldn't be funny, their medium ships are 10 km long, their largest ships have yet to be encountered, they are supported by omnipotent beings, short of the lovecraftian races and the super races of metroid and this one is debateable, they are the oldest races in sci-fi, popping up just when the first stars were born a few million years after the big bang making them billions of years old. In space combat, their ships would massacre star wars, their ships are the fastest in all sci-fi, as they go to INFINITE speeds instantly with no recharge needed as they can turn off inertia, newtonian physics, both forms of relativity, and quantum mechanics in an instant, and they have much much bigger versions of the gauss guns their companions use, which ignore shielding, so they fire at the bridge of a star destroyer and a burst hits it and then the bridge is gone instantly. The Necrons would be the best Jedi Killers ever, light sabers would not stop their most used weapon, almost none of their force powers would work against them, lightsabers would be useless as they can get back up by just looking at their fellow combatants, their numbers are only beat by the orks and the tyranids, they have no fear, and they are absolutely relentless.
STAR WARS AND HALO PLUS
That can't be deflected by Jedi, so the Jedi would be hopeless, plus many armies of WH40k probably wouldn't be affected by the force, the tyranids for one could probably not be directly affected by the force, indirectly *throwing a tank at them with the force or mind powers would still crush them, but you can't push them with the force* yes they could be. Personally, I think this may have been true back in 2007-2010, when the Halo zeitgeist was at its zenith, with the release of Halo 3 and Halo Reach, but I mean, if you think about it, even Star Wars saw a relative lull with the prequel movies.Also you can't kill a necron, they always come back and have practically unlimited numbers and all they need to repair themselves is to look at another necron of the same class, a single one of the shots from their weakest foot soldiers would send huge chunks flying off an at-at, their guns spontaneously cause matter to cease to exist. But personally, I’ve played all the Halo titles and this one definitely has something special that I’ve never seen before.” We’re optimistic that reviews and fans will respond positively, but of course, we’ll wait and see how people feel about it. So I think that whole universe and what the team has done at 343 with this game and I would stay staying true to what is Halo as a Halo fan, but also modernizing it and innovating it in some ways that I think makes the game a lot of fun to play and really engaging.
“You have that special sauce–it’s unlike anything else. “What’s really so special about Halo, and people will feel it the moment they start playing the campaign, is just the richness of the universe and the story and it’s very much like what Star Wars is to movies, Halo is to games,” said Microsoft’s Aaron Greenberg to Gamespot. It has an instantly recognizable protagonist, and a rich universe with great lore- and Microsoft thinks that this makes it the Star Wars of video games. Halo is one of the biggest franchises in gaming- highly acclaimed, massively selling, and among other things, one of the first gaming properties ever to cross over outside of video games and leverage a cross media strategy properly.